Sabtu, 03 Januari 2009

Demigod



Demigod is the latest hybrid of the role-playing and real-time strategy genres. First made popular by the Warcraft III mod Defense of the Ancients, Demigod looks to flesh out this formula as you take control of giant hero characters. The assassins, the first hero class, are larger-than-life warriors, meant to inflict maximum damage at close range. Assassins gameplay is akin to traditional action role-playing games in which you right-click your way to victory.



Demigod blends together action-RPGs and RTS games.

Developer Gas Powered Games stopped by to give us our first look at the second hero class, generals. Generals are weaker when in close combat and prefer to inflict damage from a distance. To do so, they summon and command minions that can be ordered about the battlefield to do your bidding. Generals gameplay is similar to that of an RTS game in which you click on multiple units and send them to perform different tasks. Though the gameplay of assassins and generals isn't as deep as you would see in a dedicated action RPG like Diablo III or a true RTS game like Command & Conquer, Gas Powered Games is hoping that blending these two elements will make for a unique and addictive multiplayer experience.

Each general can summon minions to his cause. No matter which character you play as, the minions are all the same and come in three basic classes. The minotaur captain acts as a standard infantry class, charging enemies as a foot soldier. The siege archers are a standard ranged class, and high priests act as a wizard or mage class, firing spells and debuffs from a distance. It's a shame that each minion is not specific to each general, considering how different the generals are in style and appearance. Instead, every general will control the same minotaur captains, siege archers, and priests. Thankfully, the generals have very unique characteristics.


Achievement points can be used to purchase persistent upgrades.

Oak is a giant warrior, a fallen paladin that died defending his kingdom. He has the ability to capture the souls of dead enemies on the battlefield and summon them to his cause. Lord Erebus, on the other hand, is a creepy vampire capable of transforming into mist or even a swarm of bats to escape danger. When the king, Erebus' father, died, Erebus turned down the crown, raised his father from the dead, took control of his undead father, and now rules the kingdom by proxy. Erebus is now free to unleash his nefarious plans upon the kingdom. In battle, some of his attacks will transform enemies into his personal guard of vampires. Finally, there's Sepna, a beautiful witch who rides a giant cat into battle. She summons yetis as personal protectors and is complementary with assassins since she can heal from a distance. One of her best attacks is a silence spell that prevents enemies from using items or spells for a time.

Demigod will also feature a persistent upgrade system in which you will be able to purchase skills and items that are not limited to one battle, which is one of the major limitations of Defense of the Ancients. Click on the images for fresh screens of Demigod, which is currently slated for release in February.

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